What If You Went Back to 1996 and Remembered the Future?

Updated: · StockPets team

Short answer

In StockPets, you wake up in January 1996 with 10,000 virtual coins, a small farm and a pet, vaguely remembering the future. It still isn’t easy: charts stay hidden until each month arrives, coins and plots are limited, delistings can wipe out a crop, and you have to live through the 2000–2002 bust and the 2008 crisis one month at a time.

Why is “what if I’d invested in 1996” so tempting?

Almost everyone has played this game in their head. You picture yourself back in the mid-’90s, knowing what you know now, and imagine how different things might have turned out. Hindsight makes it look simple: the internet was going to change everything, phones were going to become computers, and some companies would grow enormous while others vanished.

StockPets turns that daydream into an actual game, with virtual coins instead of real ones. You start in January 1996 with a small farm, a new pet and 10,000 coins. The seeds you can plant are named after real US companies and follow their historical monthly stock prices. Then the months start turning, and you find out how much your “memory” of the future is really worth.

What does “remembering the future” mean in StockPets?

The premise is that you vaguely remember the broad shape of what happened later. You know there was a boom in the late ’90s and a painful bust after it. You know 2008 was rough, that the 2010s brought a long recovery, and that 2020 had a sharp crash and an equally sharp rebound.

What you don’t get is the charts. Each seed’s detail page shows its “price history so far,” which only runs up to the current game month. You can’t peek at next year. That gap between knowing the general story and not knowing the details is where the game lives.

Why is it still hard to win in 1996?

Even with a fuzzy memory of the future, the game puts real limits in your way. None of them are tricks; they’re the kind of constraints anyone would face if they actually lived through these years.

ConstraintHow it works in StockPets
Limited coinsYou start with 10,000 virtual coins. Unspent coins stay, but there’s no top-up.
Limited plotsThe farm starts with 3 plots and can expand to 11, paid for with coins from harvests.
Hidden chartsPrice history is shown only up to the current month.
A changing listMore than 200 seeds exist in January 1996; other companies only appear when they first join the game’s company list.
DelistingIf a company on your farm is delisted — including through an acquisition or merger — that crop dies and its game value becomes zero.
TimeOne turn is one month. After your first 12 months, one calendar page refills every 8 hours, up to 3 at a time.

The delisting rule is the one that surprises people most. In real life, shareholders of an acquired company often receive cash or shares. StockPets deliberately keeps it simple and memorable: delisted means the crop is gone. Our guide on what happens when a stock is delisted explains the difference.

Living through the boom and the bust

The late-1990s internet boom is the part everyone remembers fondly. In StockPets, you play through it month by month, and the excitement is real: some months bring a “bumper month” or “clear skies” line of market weather when your crops move up together.

Then come 2000 to 2002. Knowing a bust is coming doesn’t tell you exactly when to harvest, and turning the months one by one makes the slide feel long. Market weather turns “cloudy” or stormy whenever the average move of your crops passes ±3.5% in a month. This is where hindsight starts to feel a lot less useful than it did in your head.

2008, 2020 and the long road back

If you make it through the early 2000s, the 2008 financial crisis is waiting. Later, the 2010s bring a long recovery, and 2020 brings a sudden crash and rebound. The point isn’t to predict any of it — the game simply lets you sit through it. Because time only moves when you turn a page, you feel every month of a drawdown instead of skimming past it on a chart.

There’s a quiet comfort built in, too: your pet never dies from market losses. Losses can shape how your pet looks when it grows up, but your companion stays with you. More on that in how your pet grows.

Which eras will you live through?

Your room changes with the decades, which makes the passage of time feel physical rather than just numbers on a screen.

EraYearsRoom details
Radio years1996–1998A favorite song comes on the radio
Computer years1999–2006A new-email chime, and your pet sitting on the keyboard
Smartphone years2007 onwardThe phone buzzing on the table

Real news also unlocks along the way, but only once the game date reaches it — things like the Mars Pathfinder landing in July 1997 or the euro launch in January 1999. See the eras and the news for the full list.

What happens when you reach the present day?

The journey doesn’t stop when the history books do. Once the historical price archive runs out, around the present day, later months re-use the ups and downs of randomly chosen past months. Each journey keeps its own version of that future: reopen the same journey and you’ll see the same months again. Your pet, your farm and your memories simply keep going.

Does replaying 1996 help in the real market?

StockPets isn’t investment advice, and it doesn’t suggest that past returns predict future ones. Coins are virtual, nothing can be cashed out, and there are no dividends, taxes or fees. What the game gives you is a felt sense of history: how long a bust can last, how slowly a recovery can come, and how much harder decisions are when you can’t see the next page. If you want to know how this differs from practicing with live prices, read StockPets vs. paper trading.

Frequently asked questions

Can I see future stock prices in StockPets?

No. Each seed shows only its price history up to the current game month. You remember the broad shape of the future, but the charts stay hidden until each month arrives.

How many companies can I plant in January 1996?

More than 200 seeds are available when you start. More companies appear in later months when they first join the game’s company list, with more than 800 across the whole archive.

What happens if a company I planted gets acquired?

In StockPets, any delisting — including one caused by an acquisition or merger — makes that crop die with a game value of zero. This is a deliberate game rule, not how real shareholder accounting works.

Does StockPets end when it reaches today?

No. After the historical archive runs out, later months re-use the ups and downs of randomly chosen past months, and each journey keeps the same future every time you reopen it.

Can I lose coins in StockPets?

Yes. Crops follow historical prices down as well as up, so a crop can be worth less than you paid. Your pet never dies from market losses, though.

StockPets is a game that uses virtual coins only. Nothing on this page is investment advice, and past price changes do not predict future results.